Reclaiming the forest (wood elves)

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Inquisitor Wall
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Reclaiming the forest (wood elves)

Postby Inquisitor Wall » Mon Aug 29, 2016 4:30 pm

I think I am doing this right. 1 waystrider 10 forest guardians 5 waywatchers.

Image

The guardians have not been painted so Ill be working on them. I thought of trying the sisters of Averlorn, but want to play some games before further expanding my army.
The strong survive. The weak perish.
Wyrd Henchman
Memphis Marauders 2013, 2014 Valley Blood Bowl Cup Champions!!!

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Dez
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Re: Reclaiming the forest (wood elves)

Postby Dez » Mon Aug 29, 2016 5:08 pm

Hi Kev!

Looks like you still have 140 points to add in. I changed my mind about not using points, start with 500. You can use scrollbuilder.com
What aims do the Orks have? What is the point of a tornado?

Fighting E.G.A.D.D Excitable Gamer Attention Deficit Disorder

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB

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Inquisitor Wall
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Posts: 5188
Joined: Fri Dec 11, 2009 8:28 pm
Location: Chicopee, MA

Re: Reclaiming the forest (wood elves)

Postby Inquisitor Wall » Mon Aug 29, 2016 6:09 pm

Unit sizes seem a bit different on there, but for 500 points I will do 1 Waystrider, 10 forest guard, 6 way watchers and a great eagle. Comes out to 500 exactly. I've been needing to finish the eagle, so that's perfect.
The strong survive. The weak perish.
Wyrd Henchman
Memphis Marauders 2013, 2014 Valley Blood Bowl Cup Champions!!!

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Inquisitor Wall
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Joined: Fri Dec 11, 2009 8:28 pm
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Re: Reclaiming the forest (wood elves)

Postby Inquisitor Wall » Sun Sep 04, 2016 10:14 pm

I played 2 games against Jeff today. My first impression was that you cannot play this game on a 3x3 table, as everything I had died by the start of turn 2. The second game we played was on a 4x4 and was a.bit more fun. The only thing we couldnt find was the purpose of terrain other than giving a -1 to hit.

I will say it was fun to put fantasy models on the table again, and I look forward to getting in some more games.
The strong survive. The weak perish.
Wyrd Henchman
Memphis Marauders 2013, 2014 Valley Blood Bowl Cup Champions!!!

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Dez
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Re: Reclaiming the forest (wood elves)

Postby Dez » Sun Sep 04, 2016 11:12 pm

Sorry the smaller table size didn't work, I figured small war bands and more tables open for others would be good.

Just an FYI, terrain gives +1 armor. You are also supposed to roll a die for each piece of terrain per the basic rules. That will give it different properties.
What aims do the Orks have? What is the point of a tornado?

Fighting E.G.A.D.D Excitable Gamer Attention Deficit Disorder

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB

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Inquisitor Wall
Command Squad
Posts: 5188
Joined: Fri Dec 11, 2009 8:28 pm
Location: Chicopee, MA

Re: Reclaiming the forest (wood elves)

Postby Inquisitor Wall » Wed Sep 14, 2016 11:48 am

From the 2 games I played, I am adding 10 glade guard and 8 glade riders from 2 rolls on the followers table.

I will post up pictures of them in the next day or so.
The strong survive. The weak perish.
Wyrd Henchman
Memphis Marauders 2013, 2014 Valley Blood Bowl Cup Champions!!!

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Dez
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Re: Reclaiming the forest (wood elves)

Postby Dez » Wed Sep 14, 2016 12:01 pm

Glad to see you making rolls on the table, very fun!
What aims do the Orks have? What is the point of a tornado?

Fighting E.G.A.D.D Excitable Gamer Attention Deficit Disorder

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB

User avatar
Inquisitor Wall
Command Squad
Posts: 5188
Joined: Fri Dec 11, 2009 8:28 pm
Location: Chicopee, MA

Re: Reclaiming the forest (wood elves)

Postby Inquisitor Wall » Wed Sep 14, 2016 1:36 pm

I will however simply reroll if I get a unit that I dont own.
The strong survive. The weak perish.
Wyrd Henchman
Memphis Marauders 2013, 2014 Valley Blood Bowl Cup Champions!!!

User avatar
Dez
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Posts: 4797
Joined: Fri Dec 11, 2009 4:30 pm

Re: Reclaiming the forest (wood elves)

Postby Dez » Wed Sep 14, 2016 2:10 pm

You mean you don't buy a new Treelord on the spot?

Reroll away!
What aims do the Orks have? What is the point of a tornado?

Fighting E.G.A.D.D Excitable Gamer Attention Deficit Disorder

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB


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