The Sacred Host of the Old Ones (Lizardmen Blog)

J Rzasa
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby J Rzasa » Tue Mar 23, 2010 12:57 pm

I will look again when I get home, but I seem to remember someone telling me the Carnosaur is not a large target. I'll admit, I don't know, I've yet to field one out of the new Army Book, and I haven't fielded one in years. But someone told me it is not a large target, which may all be moot if Fantasy employs True LOS in the summer like 40k did.

I will not be there tomorrow, but I will be there next week, and could possibly make a basecamp appearance this weekend if you guys are going.

~J

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Greywolf
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby Greywolf » Tue Mar 23, 2010 3:00 pm

Base Camp will definitely be happening for Dan and I at least. Whether Kinne and Dez show up how knows!?!?! LOL :twisted:
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Dez
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby Dez » Thu Mar 25, 2010 10:26 pm

I'm not sure, Bridget and I have a pretty full day at least earlier. We can certainly try!
What aims do the Orks have? What is the point of a tornado?

Fighting E.G.A.D.D Excitable Gamer Attention Deficit Disorder

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
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J Rzasa
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby J Rzasa » Mon Mar 29, 2010 8:11 pm

Ok... so I did something I didn't want to. I spent more time on the steg himself. I took it with my to my Thursday DnD game, and showed it to Hyperion. After staring at it from across the table, I realized how hard it was to see the horns and all the little bone ridges, it just looked like a big brown blob.

So I did some highlighting. Spent about 2 hours, its not perfect. I'm not extremely happy about it, but I think it looks better.

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~J Rzasa

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whytwolf
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby whytwolf » Mon Mar 29, 2010 10:40 pm

Nice job on the model! Very impressive.
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Kowal
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby Kowal » Tue Mar 30, 2010 12:18 am

The jewels came out really nice, and the painting looks very clean. The only thing that strikes me as a bit off is that all the skulls look really, really white. Maybe it's just the photo quality though.
This just goes to show: No matter how stupid and useless a weapon may look to you, some guy in Asia with too much time on his hands has figured out how to use it to kill five ninjas.

J Rzasa
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby J Rzasa » Tue Mar 30, 2010 8:39 am

No, its not the photo quality, they are all straight up Skull White. Thats a good point though, I may go over them with a Devlan Mud wash and then skull white the tops so there is a bit of color in them. Good catch Kowal.

~J

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Kinne
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby Kinne » Tue Mar 30, 2010 9:26 am

I would agree with Kowal. That's the only thing that throws me off about the model.
"Every man is a spark in the darkness. By the time he is noticed, he is gone forever; a retinal after image that soon fades and is obscured by newer, brighter lights."

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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby J Rzasa » Sun Apr 18, 2010 7:39 pm

I wanted to go to BFTS today, but instead, my neck seized up on my on Friday and I spent the weekend in pain. So, since it doesn't hurt to look down, only to move my head from side to side and backward, I spent the weekend painting. Mostly.

I did get the rest of my Howdah done for the Engine, and base coated the Skinks that go in the Howdah. Below are some photos.

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~J Rzasa

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Dez
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Re: The Sacred Host of the Old Ones (Lizardmen Blog)

Postby Dez » Sun Apr 18, 2010 9:44 pm

Wow, looking really good. Are you going to wash those shields? That's probably all they need, a little green wash.

Sorry about the neck.
What aims do the Orks have? What is the point of a tornado?

Fighting E.G.A.D.D Excitable Gamer Attention Deficit Disorder

I dig how in a setting where giant, muscled fungus men ride Mad Max cars and use their own teeth as currency, the concept of little engineering dudes with beards was considered a step too far down the aisle of silliness.
ADB


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