Campaign Feedback

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Kinne
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Campaign Feedback

Postby Kinne » Mon Mar 15, 2010 4:52 pm

Okay, with the campaign over, it's time to look back and see what people liked, what peopled didn't like, what to do in the future and what not to do. So please, even if you signed up for the campaign and didn't get any games in, let us know what you thought.

Obviously, there were two major issues. The first was the forums exploding, which I apologize again for. And second, three snowstorms on Wednesday nights definitely limited people's ability to get in and play on those days. Even if these were your two major reasons for not playing, please let me know! Remember that feedback helps for the future, so please just take a moment.
"Every man is a spark in the darkness. By the time he is noticed, he is gone forever; a retinal after image that soon fades and is obscured by newer, brighter lights."

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Re: Campaign Feedback

Postby Greywolf » Mon Mar 15, 2010 4:59 pm

I had a great time! All of my games, win or loss, were fun filled and against great opponents. While I was kind of looking forward to it, I think scrapping the mid point Epic battle was a good idea especially with the weather issues. I really liked bringing the Base Camp crew on board and it made it easier to get some games in having a second venue to game at for the campaign. Would definitely like to see an invite to them for anything like this in the future as well. While I don't think it hindered the fun of this event, it was obvious the club could use some more diverse terrain. I highly recommend purchasing the river set that OTW has. A few more things such as the hills and such to vary things up would be good as well. All in all, I think given the set backs with the forums and the stat tracker, it turned out really good and I look forward to the next one! :twisted:
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Inquisitor Wall
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Re: Campaign Feedback

Postby Inquisitor Wall » Mon Mar 15, 2010 5:13 pm

I agree with Jeff on the lack of diverse terrain and fully support a river. As far as the campaign goes, I think it was really fun, and enjoyed bringing out the Dark Eldar.
My only thought for a change would be the idea of stratagems, and advantages for each side. I really didnt pay attention for what was available as far as that went, and I saw that a fair number of other people didnt either. My suggestion would be to decrease the options, and say "if you are playing here this is the cult advantage and this is the alliance advantage". It would make things easier, and could be altered based on who has control of other maps sections.

Also, I am a visual person and would have really enjoyed a visually changing map (like the one bob made for his Warmachine campaign.)

I thank those of you that put this together, and it seemed to run pretty well. Im still bummed about having to miss out on the final battle.
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Kalaris
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Re: Campaign Feedback

Postby Kalaris » Mon Mar 15, 2010 5:19 pm

//

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Dez
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Re: Campaign Feedback

Postby Dez » Mon Mar 15, 2010 5:41 pm

Between the weather and myself and my family being sick, I didn't get in NEARLY as many games as I wanted to. I even tried to cram in 2 games before the end, and circumstances prevented that as well. In essence, I wasn't able to play a lot of games and I didn't see a lot of Cult players getting into games either. That made it really hard to get anywhere in the campaign. In essence, I feel like I let my side down because I wanted to play a lot of games and smash faces (I did win 3 and draw 1).

I think we got so excited, we may have over complicated things. I know Kinne put a TON of work into this, and we could have made it even more complicated (and almost did). I think this is what happens when veteran gamers want to put a spin on things. But we also made it OK just to play regular games, so in the end I suppose that it doesn't amount to a lot but time spent brainstorming and preparing.

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Grandmaster marc
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Re: Campaign Feedback

Postby Grandmaster marc » Mon Mar 15, 2010 8:08 pm

it was very fun (even known i lost every battle) i liked the apoc. battle alot, but i thought the planet strike battle was kinda 1 sided. at the big table i thought the fortification set up was bad because my friend who was at that table said they where being assulted by turn 2. All of the other fortification set ups where pretty even.

i got some good tips out of the games too like steve nagging me to get more transports

and i still want to redeem my self aginst carl because i know the one mistake i made that is how i lost and its bothering me.

all in all it was fun
"To take a town, send a legionary. To take a city, send a squad. To take a world, send a company. To take a culture, send a Chapter."

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Re: Campaign Feedback

Postby orkwarboss » Mon Mar 15, 2010 10:34 pm

I enjoyed reading all the posts b4 it went boom. I had a blast at the APOC game at the end. My bowling league really hurt me playing more games than I perhaps should have.

Perhaps next year I wont bowl so I can play more 40k


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