Deathwatch

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Cygnus
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Deathwatch

Postby Cygnus » Thu Apr 15, 2010 11:45 pm

It's almost here, I don't know about you guys but i'm actually pretty excited about it.
http://www.fantasyflightgames.com/edge_minisite.asp?eidm=108&enmi=Deathwatch
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Grandmaster marc
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Re: Deathwatch

Postby Grandmaster marc » Sat Apr 17, 2010 2:14 pm

that actually looks pretty cool nice fined.
"To take a town, send a legionary. To take a city, send a squad. To take a world, send a company. To take a culture, send a Chapter."

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Nickstradamus
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Re: Deathwatch

Postby Nickstradamus » Sun Apr 25, 2010 11:19 am

I have always seen the fact that roleplaying books were more expensive as an acceptable thing because of the hours upon hours of use you can get out of them.

But $60.00??? holy crap. they seem to be creeping higher and higher.

J Rzasa
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Re: Deathwatch

Postby J Rzasa » Sun Apr 25, 2010 10:34 pm

I'll put some weight behind the 40k RPG books, they are actually worth the $60. The background is excellent, the art work is amazing, and the game is usually well balanced. The book is put together well, not like some of the current D&D books, which are printed on paper that smudges easily.

~J

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Charlie24601
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Re: Deathwatch

Postby Charlie24601 » Mon Apr 26, 2010 6:18 pm

My only complaint with the 40K RPG's is there are WAY too many little traits you can get and it just gets confusing. Always encourage players to buy wounds and basic skills (like search, knowledge skills, etc), and buy only a minimum of traits.

But the problem doesn't just stop with the players. Looking at the various opponents, they all usualy have a number of traits and you have to go paging through the book to figure out what they all do.


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